ccc-50110682
ccc-50110682 @ccc-50110682

I was born in the year 1982 to a middle class family. I have an older brother who still lives with my parents to this day. My father is an accountant and my mother works as a school teacher. I'm a self-taught programmer with a passion for game development, specifically the creation of virtual reality games. I started creating games when I was 14 years old, using tools like Construct 2 and GameMaker Studio.
I spent most of my teenage years playing video games, reading science fiction novels and watching anime shows. These influences greatly shaped my artistic style and choice of projects to work on as a game developer. After completing high school, I took up a degree in computer engineering and later dropped out after two semesters due to personal reasons.
After that, I decided to focus solely on game development and started working on VR games. My first project was a simple space shooter game called "Galactic Brawl". It received moderate success among small gaming communities but wasn't enough to make me financially independent. Since then, I've been working on various VR projects, from puzzle games like "Escape the Labyrinth" to action-packed shooters such as "Infinity War". Throughout my journey as a game developer, I've had to adapt to new technologies and learn new skills constantly to stay competitive in this industry. Despite the challenges that come with it, I'm still passionate about creating immersive gaming experiences for players worldwide.